Privyet! This week my class was introduced into something interesting and new. It was about instructional design. What is that you ask? Instructional design is the practice of systematically designing, developing and delivering instructional products and experiences, both digital and physical, in a consistent and reliable fashion towards an efficient, effective, appealing, engaging and inspiring acquisition of knowledge. It is to determine the state and needs of the learner, defining the end goal of instruction, and becoming as assist. To make it easier, one of the examples of instructional design is mobile application.
BUT! Making a mobile application is not just literally for fun. We must follow the theories and models. Do you remember CALL from my previous post? It is related to this instructional design. Most of the design models were based on one model that is ADDIE model that consists of five phases; analysis, design, development, implementation, and evaluation.
Other that that, there are also several models like GAGNE 9 Events, Dick and Carey, Rapid Prototyping, Guaranteed Learning, ASSURE, and ARCS which, I will explain on the next post as all of us has to make a presentation on it.
Da skorava,
Alyaa.
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